A game of cops and robbers
نویسندگان
چکیده
Let G be a finite connected graph. Two players, called cop C and robber R, play a game on G according to the following rules. First C then R occupy some vertex of G. After that they move alternately along edges of G. The cop C wins if he succeeds in putting himself on top of the robber R, otherwise R wins. We review an algorithmic characterization and structural description due to Nowakowski and Winkler. Then we consider the general situation where n cops chase the robber. It is shown that there are graphs on which arbitrarily many cops are needed to catch the robber. In contrast to this result, we prove that for planar graphs 3 cops always suffice to win.
منابع مشابه
The game of Overprescribed Cops and Robbers played on graphs
We consider the effect on the length of the game of Cops and Robbers when more cops are added to the game play. In Overprescribed Cops and Robbers, as more cops are added, the capture time (the minimum length of the game assuming optimal play) monotonically decreases. We give the full range of capture times for any number of cops on trees, and classify the capture time for an asymptotic number ...
متن کاملThe Cop Number of the One-Cop-Moves Game on Planar Graphs
Cops and robbers is a vertex-pursuit game played on graphs. In the classical cops-and-robbers game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph’s edges with perfect information about each other’s positions. If a cop eventually occupies the same vertex as the robber, then the cops win; the robber wins if she can indefinitely evade capture. Aig...
متن کاملSome remarks on cops and drunk robbers
The cops and robbers game has been extensively studied under the assumption of optimal play by both the cops and the robbers. In this paper we study the problem in which cops are chasing a drunk robber (that is, a robber who performs a random walk) on a graph. Our main goal is to characterize the “cost of drunkenness.” Specifically, we study the ratio of expected capture times for the optimal v...
متن کاملLazy Cops and Robbers on Hypercubes
We consider a variant of the game of Cops and Robbers, called Lazy Cops and Robbers, where at most one cop can move in any round. We investigate the analogue of the cop number for this game, which we call the lazy cop number. Lazy Cops and Robbers was recently introduced by Offner and Ojakian, who provided asymptotic upper and lower bounds on the lazy cop number of the hypercube. By coupling th...
متن کاملLazy Cops and Robbers Played on Random Graphs and Graphs on Surfaces
We consider a variant of the game of Cops and Robbers, called Lazy Cops and Robbers, where at most one cop can move in any round. The lazy cop number is the analogue of the usual cop number for this game. Lazy Cops and Robbers was recently introduced by Offner and Ojakian, who provided asymptotic upper and lower bounds on the analogue of the cop number of the hypercube. By investigating expansi...
متن کاملGraph Searching in a Crime Wave
We define helicopter cops and robber games with multiple robbers, extending previous research, which considered only the pursuit of a single robber. Our model is defined for robbers that are visible (their position in the graph is known to the cops) and active (they can move at any point in the game) but is easily adapted to other variants of the single-robber game that have been considered in ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Discrete Applied Mathematics
دوره 8 شماره
صفحات -
تاریخ انتشار 1984